Nvidia announced its GeForce Now game streaming service yesterday. The service was announced for the Mac in 2017, but it’s finally coming to Windows PCs now. The company made the announcement at CES 2018 in Las Vegas. Currently, the Windows version will be available to users who are already using the GeForce Now Mac client. The move opens up Nvidia’s GeForce Now platform to a bigger PC gaming audience that comes with Windows.
The platform allows cheaper laptops to make use of the cloud to support better games.
The platform allows cheaper laptops to make use of the cloud to support better games. While we haven’t tested the service yet, GeForce Now is meant to low latency gaming, despite being connected to the Internet all the time. The company has seven data centers in the US that are used for this service. There are also servers in Europe.
According to a report by The Verge, Nvidia wants to keep the latency to under 30ms “for most customers”. However, it’s going to be interesting to find out how the service works out based on geographical locations. For instance, countries like India may have a tough time dealing with latency, unless the company is able to increase servers soon.